![]() ![]() ![]() ![]() It’s like being a boxing or wrestling fan. Not that that’s a bad thing – you’ll find that your enthusiastic fighting game fans are game for that kind of thing. Unless Namco Bandai does something really off the wall, like putting in super power meters, fatalities or a zero-gravity mechanic, you can probably sum up every new Tekken game by saying: it’s pretty much what you expected. We all know that each new iteration is going to feature new characters, a sprinkle of new moves for the existing characters, new stages to fight in, new tunes to rock to and hopefully some graphical improvements. Maybe a better writer could come up with something – but seriously, what more can be said about Tekken that fans don’t already know? I went through about three drafts trying to figure out a clever way to open this review, and I’ve got to say, I’ve got nothing. ![]()
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |